AMD has made the source code of FSR 2.0 (FidelityFX Super Resolution) public, which means any developer can now use frame rate boosting technology in their games.

AMD’s FSR 2.0 is the company’s rival to the Nvidia DLSS, and that’s clearly good news in terms of getting more games up and running with the technology. The small caveat here is that Team Red pushed all the materials (opens in new tab) needed to work with DX12 and Vulkan games, but not DX11 (if you want to go this route you will need to contact AMD directly as Tom’s Hardware (opens in new tab) reports).